3.0
Compatibility
Changes
New era - World War I
- Added several weapons from the First World War (cannons, automatic cannons, machine guns, etc.)
- Added barbed wire and blocks for building bunkers/trenches
- Added New types of ammunition
- Moved Sparking Turret from tier 0 to tier 1
- Added new mechanisms and crafting tables
Existing Eras
- Added unique versions of existing guns (Fauconneau, Ekor Lotong, Lantaka)
- Added new guns to the Past Era (Bombard, Culverin, Steam Cannon, Chongtong, Pepperbox and Overseer)
- Removed artillery turret base T0, but instead you can place artillery on the manual turret bases
Quality of life
- Fixed a lot of bugs
- Added JEI support (FINALLYYYYYYY)
- Sorted creative tabs to make stuff look better
(One change log is not enough to describe how much of a stuff I made, lol. Better test it out by yourself and report me about bugs if you could find any <3)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gqJb6lKC:Wu4gqCkE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gqJb6lKC:Wu4gqCkE"
}

