
Advanced Compounds & Alloys
AC&A is a very large mod mainly based around science. It is MOSTLY scientifically accurate, but of course not completely, some things are simplified for gameplay (though not massively) and some things I have not been able to find good sources.
Tags
Creators
Details
1.5.2.2
Compatibility
Changes
AC&A Updates O' Plenty Pt. 2 Changelog -Added some bleached plastics -Added some plastic armours -Made the flarestack work -Added forgesteel tools -Added sea pens -Added jellyfish -Added a LOT of paintings -Added corn melons (currently unobtainable) -Added dimensionator achievements -Added a few chalkboard blocks -Added ilmenite -Added metal chloride mixture -Added polybutadiene -Added polypropylene -Added liquids tab -Added darksteel stuff -More uses for bitumen -Added neodymium -Added a new effect -Added more periodic blocks -Made the alloy smelter an actual block -Added radars (currently unobtainable) -Added more wallpapers -Added blood brine (currently uses an experimental spawning system which i didnt have time to fully test) -Added most of the parts of making PVC -Added a new game rule (do well particles) -Added sylvite -Added NaK -Added sodium -Added potassium -Added berry pies -Added blueberries -Added cast iron -Added nanobots -Added rose quartz -Added diamond sandpaper -Added copper sheets, foils and meshes -Added precise mechanical arms -Added precision mechanisms -Added sculk distillation -Added liquid XP -Added DNA extraction -Added brain computers -Added chromoly steel -Added molybdenum -Added cryolite -Added cryogenic chamber -Added cooked bacon -Made bamboo compostabke -Added rot brine -Added a new music disc -Added chromium tools -Added knight armour -Added the great mace -Added UTTERLY TREMENDOUS amounts of framework.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bMd9bSlx:NN6sEr54"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bMd9bSlx:NN6sEr54"
}
