15.1.0
Compatibility
Changes
This release contains several backported fixes and content from 1.20.4. In particular, this introduces a passive energy generation device, of which there can only be one per network (including across quartz-fibers): The Crystal Resonance Generator.
What's Changed
- Fix annihilation planes staying asleep when blocks in front of them change (#7530)
- Make crafting unit recipies consistent (#7550)
- Stop logging certain errors only when AE debug logging was enabled, always log them instead (#7561)
- Adjust amount input width depending on the width of the unit shown (#7586)
- Config option spawn only flawless budding quartz in meteorites (#7575)
- Allow cocoa to be accelerated by the growth accelerator (#7587)
- Fix to Divide by 0 Crash (#7611)
- Use stack-aware getMaxStackSize. Fixes #7589. (#7614)
- Add API to cancel crafting jobs from ICraftingCPU (#7625)
- Number entry fixes: NaN & division with integer result handling (#7629)
- Fix #7522: Fix tiny TNT not passing blockentity to Block.dropResources (#7626)
- Fix #7552: Invisible facades in guide book (#7624)
- Fix cable bus breaking showing particles with missing texture (#7643)
- Allow non-AE2 pattern implementations to be inserted via the pattern terminal (#7647)
- Fix handling of container items that can contain multiple key types (#7666)
- Remove Platform Random, use Level Random wherever applicable (#7685)
- Align light detecting fixture recipe with new quartz fixture recipe (using cable anchor instead of iron ingot) (#7775)
- Tunnels should not disconnect when they were active but moved to a grid that is rebooting (causes reboot loop) (#7767)
- Pattern providers now only push ingredients for crafting patterns to molecular assemblers, not other inventories (#7751)
- Show the energy generation capacity of machines in the network status (#7750)
- Fix initialization of debug item generator (#7816)
- Increase the generation rate of the crystal resonance generator to 20 AE/t (#7776)
- Crystal Resonance Generator model tweaks (#7725)
- Fix blocks behind hidden facades being non-interactable (#7754)
- Always hide facades when a network tool is held in either hand (#7755)
- Add datagenned files to the repo (#7582)
- Space+Click now only moves slots from the same group as the clicked slot (#7710)
- Delay DebugItemGen Initialization (#7692)
- Improve Markdown loading performance under FML (#7690)
- Implement a crystal resonance generator (passive power generation for AE) (#7716)
- Highlight devices that are missing a channel on the network status UI (#7749)
- Allow crafting of quartz fixtures from cable anchors to replace iron ingots (#7748)
- Slight encoded pattern tooltip readability improvement (#7747)
- Highlight invalid patterns in the pattern access terminal (#7746)
- Add sounds to Facade placement based on underlying block and rework pickup sound for wrenches (#7056)
- Fix use of memory cards on molecular assemblers (#7743)
- Fix some held tools not fully being in-view in first-person (#7741)
- Fix rare QNB crash when leaving a single-player world (#7739)
- Don't use an external process to determine the mod version since it causes CurseForge malware detection to trip.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.24...fabric/v15.1.0
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XxWD5pD3:kywcQ25B"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XxWD5pD3:kywcQ25B"
}

