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Details
Licensed MIT
Published 8 months ago
Updated 6 months ago
All versions
4.0
Release
The Tiny Takeover7 months ago 154
Compatibility
Minecraft: Java Edition
26.1.x
Platforms
Fabric
Quilt
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Aeonis - Changelog
4.0.0 - First Stable 26.1 Release (2026-04-02)
Release Focus
- First non-snapshot stable build on Minecraft 26.1.
- Stabilization pass after the full 1.21.11 -> 26.1 transition cycle.
- Compatibility metadata updated for 26.1 hotfix line (26.1.1 supported while 26.1 remains baseline).
Final Pre-Stable Highlights
- Restored transformed interaction flow and improved transformed camera alignment/raycast origin.
- Added stronger transform/untransform cleanup paths to reduce leftover transformed state.
- Reworked warning policy:
- Removed global startup spam warnings.
- Added world-once install notice for 26.1 port status.
- Added specific Ender Dragon transformation WIP warning.
- Restored vanilla game window/title behavior.
- Rebuilt English localization set for active Aeonis namespaces.
26.1 Porting Timeline (1.21.11 -> 26.1)
4.0-SNAPSHOT5_mc26.1 (2026-03-28)
- Initial Minecraft 26.1 bootstrapping snapshot.
- Early mapping/mixin target adaptation and first-pass compile recovery.
4.0-SNAPSHOT6_mc26.1 (2026-03-29)
- Extended API/mapping migration fixes and runtime guard improvements.
- Additional compatibility refactors for transformed control paths.
4.0-SNAPSHOT7_mc26.1 (2026-03-30)
- Startup crash stabilization pass for changed vanilla targets.
- Hardened mixin coverage to avoid hard-fail during client/server init.
4.0-SNAPSHOT8_mc26.1 (2026-03-31)
- Follow-up stabilization after first successful startup path.
- Integrated server/world-load crash triage and compatibility cleanup.
4.0-SNAPSHOT9_mc26.1 (2026-04-01)
- Fixed world-load holder crash tied to unavailable worldgen feature keys.
- Disabled unstable worldgen registration path for 26.1 safety.
4.0-SNAPSHOT10_mc26.1 (2026-04-01)
- Camera/interaction pass for transformed gameplay usability.
- Re-enabled practical transformed play loop (movement + POV + core interaction reliability).
Migration Notes
- Previous baseline before this cycle: 1.21.11 line.
- 4.0.0 marks the end of the transition branch and start of stable 26.1 releases.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DjnLtHfq:enJM4CyX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DjnLtHfq:enJM4CyX"
}

