
Aeronautics:Wind Tunnel
Wind Tunnel is a NeoForge add-on for Minecraft 1.21.1 built around Create, Sable, Simulated, and Create: Aeronautics. The project focuses on controllable airflow sources and repeatable aircraft test setups for tuning, debugging, and gameplay experiments.
Tags
Creators
Details
1.1.6
Compatibility
Changes
v1.1.6
- Added a new Hologram Projector that displays a miniature in-world holographic preview of a physical structure, including its force vectors.
- Added force-vector visualization for create:goggles so players can inspect force direction and magnitude directly in the world while wearing goggles.
- Updated force visualization calculations to correctly include gravity.
- Improved hologram-related rendering support and completed the required visual/resource integration.
- Refined viewport state caching for the wind tunnel mount / airflow injector UI so each block now remembers its own pan, zoom, and center state independently.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EnEqwk7y:WtxzwxpA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EnEqwk7y:WtxzwxpA"
}
