Tags
Creators
Details
1.21.11-alpha.2-neoforge
Compatibility
Changes
The Aether II - NeoForge - 1.21.11-alpha.2
Ported the mod to 1.21.11
Additions
-
Added Veradexian Ruins structure; an uncommon structure made of a cluster of ruins, generating all across The Aether
-
Added Veradexian Library structure; a rare variant of the Veradexian Ruins with a hidden library in the basement. This structure is exclusive to dense forest biomes (Both Veradexian Ruins and Library come in a temperate and an arctic variant to adjust the structure's block palette to the arctic environments)
-
Added Irradiated Bunker Remnants structure; a structure exclusive to the irradiated biomes consisting out of 1-2 bunkers ruins
-
Added Irradiated Settlement Remnants structure; another irradiated theme exclusive structure
-
Added Animal Den structure, a small den structure generating inside forests. The den is currently uninhabited but this will change in the future
-
Added Skyroot Barrel
-
Added Holystone Smoker
-
Added Aether Shelf variants
-
Added Veradexian Vase; a vanilla like decorated pot block with unique visuals
-
Added Animal Stash block; a chest like container with a different model that will retain its open state when opened once
-
Added Ice Pendant; an accessory that temporarily freezes liquid blocks when stepped above
-
Added Charm of Reach I; a new tool charm that will increase a player's block interaction range
-
Added a config for enabling experimental dungeon content
-
Implemented a working world gen continentalness value that will later be used by the expanse biome
Changes
-
Made magnetic biomes more common
-
Gave magnetic biomes a unique terrain generation
-
Microbiomes will occur less often now
-
Slightly tweaked generation rates of existing structures
-
Made Amberoot trees a bit more common in magnetic and arctic biomes
-
Improved snow generation in arctic biomes to have less chunk border cut-offs
-
Rebalanced build-up effect durations; previously most effects triggered so rarely due to low build-up making them seem bugged. Because of this a lot of mobs were way easier to defeat than they were meant to be. We do appreciate feedback on these changes.
-
Cockatrice will now deal venom build-up with melee attacks
-
Aechor Plants and Carrion Sprouts no longer spawn if there is a block above them
-
Reduced flying monster spawn rates
-
Adjusted Zephyr spawn costs
-
Reduced Zephyr follow range from 35 to 30
-
Reduced Zephyr flying speed from 0.1 to 0.07
-
Nerfed Zanite Armor attack speed bonus from +0.3 to +0.15
-
Nerfed Charm of Dexterity I attack speed bonus from +0.25 to +0.15
-
Nerfed Charm of Resistance I knockback resistance bonus from 25% to 10%
-
Renamed Spears to Pikes
-
Pendants are now repairable
-
Added pendants to the Irradiated Chunk loot table
-
The Aether II Spawn Eggs creative inventory tab is now sorted by category instead of alphabetically for vanilla parity
-
Fixed Aether Portals created in The Aether spawning in mid-air in the overworld
-
Removed Quicksoil from the portal whitelist
-
Raised cloud height from y256 to y320
-
Irradiated biome fog is less intense now
Fixes
- Fixed Irradiated Holystone and Marbled Ichorite Stairs, Slabs and Walls not having an assigned tool and not dropping anything
- Fixed tree nest Moas sometimes generating inside the tree's log
- Fixed a rare crash with the shrouded forest mossy tree feature
- Fixed Zanite Pendant lacking its ability tooltip
- Fixed Wisproot and Greatroot Planks map colors being inaccurate
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JD2NSu5O:caROqhUV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JD2NSu5O:caROqhUV"
}

