Tags
Creators
Details
1.1.5
Compatibility
Changes
JEF Changelog
Features
- Hide damage splashes
- Roman Numerals
- SkyblockID
- Disable enchant glint
General
- Hide Crit Splashes — Hides the ✧ star damage nametags from critical hits
- Hide Non-Crit Splashes — Hides gray and fire-aspect damage numbers
- Roman Numerals — Converts Roman numerals to integers in item tooltips and the tab list
- Skyblock ID — Displays the internal Skyblock item ID at the bottom of item tooltips
- Disable Enchant Glint — Removes the enchantment glint effect from items
Misc
- Search bar
- No swap animation
- Show own nametag
- Disable entity fire
- Search Bar — Shows a search bar in supported GUIs
- No Swap Animation — Removes the item lowering animation when switching hotbar slots
- Show Own Nametag — Shows your own nametag while in third person
- Disable Entity Fire — Hides the fire overlay rendered on burning entities
Waypoints
- Ordered waypoints
- Ordered Waypoints — Waypoint groups with ordered points, auto-advance on proximity, configurable colors and keybind
Dungeons
- Blood mob highlight
- Phase timers
- !pb <floor> party command
-
Blood Mob Highlight — Highlights blood room mobs (Putrid, Reaper, Cannibal, etc.) with either a bounding box or a model outline. Only triggers inside dungeons. Ignores dying mobs.
- Box mode — draws a red wireframe box around each blood mob
- Outline mode — renders a model-scale red outline (Pojav compatible, no stencil buffer)
-
Phase Timers — Tracks and displays a live overlay of dungeon run splits with millisecond precision. Saves personal bests per floor. Prints a full summary in chat at the end of each run.
- Dungeon — total run time, always counting
- Clear — time from run start to 100% clear, stops when boss room is entered
- Blood Rush — time from run start to blood door opening
- Boss Entry — time from run start to entering the boss room
- Boss — time from boss entry to boss death
- F7/M7 phases — individual splits for Maxor, Storm, Goldor Terminal, Goldor Fight, Necron, and Wither King
- Run start detected via
Time Elapsedscoreboard counter - Run end detected via boss death message or dungeon close warning (failed run)
- Overlay position is fully draggable via the config GUI editor
-
!pb <floor>Party Command — Any party member can type!pb f7(or any floor) in party chat and JEF will respond with your personal best for that floor
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UPRwBGjt:cxuCt0mE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UPRwBGjt:cxuCt0mE"
}

