Tags
Creators
Details
Licensed Apache-2.0
Published 7 months ago
Updated 3 months ago
All versions
0.1.3+mc1.20.1-fabric
Release
AIOA 0.1.3 for Minecraft 1.20.1 (Fabric)6 months ago 303
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Server-side
Client and server
Required content
Any compatible version
Changes
Changelog
0.1.3
- Added configurable aggro range, alert range, and wall-climb height controls for apocalypse mobs.
- Added a day/night spawn-pool override so the configured apocalypse pool can replace ordinary night spawning.
- Prevented attack-everything apocalypse mobs from targeting other enabled mobs in the AIOA spawn pool.
- Added a first-open setup guide and refreshed the custom config UI with a solid no-blur backdrop.
0.1.2c
- Fixed the new in-game config UI so the allowed biomes and allowed hostiles selectors reliably close with
Done,Cancel, andEscinstead of trapping the player. - Added looping AIOA menu music that now plays consistently while the custom config UI is open.
- Improved the custom config screen transitions so they fade more cleanly without the old black flash or background scaling/shrinking effect.
- Improved client/server safety around the custom config flow so dedicated and multiplayer sessions keep using the safer restricted behavior introduced for the 1.20.1 line.
- Server startup crash context: #1
0.1.2b
- Fixed a Fabric dedicated server startup crash by avoiding client-only MidnightLib config initialization during the
mainentrypoint on servers. - Issue: #1
0.1.2
- Added a custom in-game config UI for tuning hostile spawn control, day surface spawns, zombie AI, entity selectors, biome selectors, and spawn pool entries.
- Added custom-styled sliders and improved spacing in the config UI for cleaner layout and readability.
- Improved hostile and biome selector screens with better search bar placement, cleaner preview panels, and less overlapping content.
- Improved hostile mob previews so rendered mob models stay in a dedicated preview area instead of covering text.
- Enhanced zombie wall-climbing pursuit so configured zombies climb more reliably while chasing targets, and stop doing so when the option is disabled.
- Restricted the
F6config hotkey to creative mode so it no longer opens the config in survival. - Updated the README so screenshots and linked images render correctly on Modrinth by using absolute image URLs.
- Fixed Forge 1.20.1 startup compatibility by replacing newer
ResourceLocationparsing calls with a runtime-safe implementation.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:u1nPcVyt:jAKrp4T3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:u1nPcVyt:jAKrp4T3"
}![All In One Apocalipse [AIOA]](https://cdn.modrinth.com/data/u1nPcVyt/92cc59cabb1aa1b1dce638c55469366a448c3c12_96.webp)

