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Licensed MIT
Published 4 months ago
Updated yesterday
All versions
0.1.218-mc26.2+fabric
Release
Ala Industrial 0.1.218-mc26.2 [Fabric]3 days ago 35
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Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
Changelog
0.1.218

Ruined town halls in ALA towns can now be rebuilt: gather the three plan sheets, set up a Town Dispatcher and Drone Nests, and construction drones restore the hall stage by stage.
New
- Hostile mobs now hunt shift workers as they hunt players. A worker runs away from them but stays inside its settlement's territory.
- The Settlement Core has a new Construction tab with the town's buildings, their state and the work queue. A "Show the schematic" button draws the missing town hall blocks in the world.
- Town hall restoration. Make a Restoration Plan from three sheets in a Town Dispatcher, put a Drone Nest with a Construction Drone over the hall, and drones clear and rebuild it stage by stage.
- Every ALA town holds three Town Hall Plan Sheets: in the town hall, a house and the lab, and the core's Construction tab shows which you have found. A lost sheet can be crafted.
- The Town Dispatcher shows the materials of each stage and keeps a work journal. A chat message tells you when a stage is done, and drones later mend a damaged town hall by themselves.
Improved
- Only the restorer of a woken settlement can use its core, Reception Capsule, Town Dispatcher and Drone Nests. Other players get a chat message instead.
- Each row of the shift worker lists in the Settlement Core now starts with the worker's face.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ACLWFBlU:kYnEfBdV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ACLWFBlU:kYnEfBdV"
}

