All versions
1.0.0
Release
Alchemia v1.0.04 hours ago 2
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Changes
Changelog
1.0.0 (Minecraft 26.2 / NeoForge)
Ported from 1.18.2 Forge.
- Ingredients now travel a multi-cell path instead of a single jump / teleport.
- Per ingredient paths: straight, wave, arc, spiral, and hand-authored routes.
- Crushed ingredient variants removed. Crushing is now a 0-12 step property on the item itself.
- Added the Mortar and Pestle. Grinding extends an ingredient's path.
- Added dead space to the map. Prevents normal ingredients from pathing into it, teleports into it will ruin the potion.
- Crystals now have a teleportation effect.
- Effects now cover a 5x5 area at potency 3 / 2 / 1 by distance.
- Effect count limit replaced with a potency cap of 5, configurable up to 10.
- Over-filling a potion brew now ruins it instead of emptying the cauldron.
- Cauldron interface rebuilt: zoom, pan, ingredient queue, path preview, potion animations, potency panel.
- Added redstone, gunpowder and dragon's breath slots for duration, splash and lingering potions.
- Guide book rebuilt with separate recipe, effect and ingredient pages.
- Brews can now be named and recorded as recipes and can be replayed from the guide.
- Vanilla items work as ingredients. Mob drops have a homeing effect for their vanilla potion counterpart, although harvested items just have a fixed path that points in the direction of their effect regardless of the world seed.
- Added the Magnum Opus crafting chain and the Philosopher's Stone.
- Added advancements and JEI support.
- Worldgen moved to data generation, with ingredients placed in matching biomes.
- Added crystal geodes with growing clusters.
- Redrawn and resized several item textures but these are still programmer art at best so any help would be appreicated.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BaQpQeSX:Qns5zLmw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BaQpQeSX:Qns5zLmw"
}

