Tags
Creators
Details
1.1.0
Compatibility
Required content
Changes
-Added volcanoes to the primordial caves
-Added luxtructosaurus, a new boss summoned by throwing an ominous catalyst in a volcano
-Added atlatitan, a new dinosaur that can spawn after the luxtructosaurus has been defeated
-Added tremorzilla, a new dinosaur that can be hatched by nuking a special egg
-Added the extinction spear, a new powerful ranged and melee weapon
-Added numerous new items, blocks and crafting recipes
-Added new enchantments for every unique tool and weapon in the mod
-Added new erruption skins for all the dinosaurs
-Added new visual effects for amber curiosity
-Added new texture and animation for darkness incarnate
-Added a new music disc by Ninni
-Added new music track for primodial caves by Gatetoh
-Added multithreaded pathfinding for dinosaur mobs and other large/cpu-intensive creatures
-Added numerous new config options
-Added 'secret' cave compendium entries gained by using an additional codex for primordial and toxic caves
-Added new advancements
-Tweaked hostile behaviors of underzealot, watcher and vesper
-Made cave cabins that spawn beneath the deepslate level incorperate deepslate blocks
-Fixed many issues with cave maps not working
-Fixed vallumraptors taking fall damage from short drops
-Fixed braniac arm attack not dealing damage
-Fixed no cooldown with watcher possession
-Fixed metal scaffolding crash
-Fixed totem of possession controlling armor stands
-Fixed seeker arrows going after tamed mobs of their shooter
-Fixed rare occasional world gen crash
-Fixed cave maps not working on servers
-Fixed underweed not being shearable
-Fixed cave map never timing out
-Fixed ferrouslime server timeout crash
-Fixed pewen and thornwood fences being destroyed by water
-Fixed summoned deep ones attacking summoner if they hurt themselves
-Fixed wrong sounds for magnetic quarry
-Fixed light gray radon lamps not being dyable
-Fixed ancient cities spawning in rare caves
-Added nuclear furnace recipe type
-Added primordial caves to 'forge:no_default_monsters' tag
-Added toki pona translations
-Updated japanese translations
-Updated chinese translations
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:U6GY0xp0:e7H7vKvS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:U6GY0xp0:e7H7vKvS"
}


