Tags
Creators
Details
1.6.0
Compatibility
Changes
Add async keybinds handling as an independent feature
Add async keybinds handling compatibility for EpicFight
Improve AutoAttack press mode swing animation behavior
Improve AttackParticle position and style
Improve AttackParticle sodium compat
Allow vanilla sweep particle spawn for unsupported weapons
Fix actual attack do not swing hands in multiplayer
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LXkZu8sL:mHujOLQ0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LXkZu8sL:mHujOLQ0"
}

