1.01
Compatibility
Changes
Survive the Apocalypse
The longer you survive, the worse the world becomes. Weather, fog, and sky change based on day count (25, 30, ..., 100). At day 101, the world ends and a credits screen appears.
⚠ Currently, credits and more... are not customizable — they will be in a future update.
✔ Supports fog, blood rain, block changes, skill activation, and custom difficulty selection. Works only in Overworld — Nether and The End are blocked.
✅ Features available
🌍 Fog & weather progressively change from day 25 onward.
Day counter, Kill counter
Custom zombie drop item.upgrade smith 0.1% - 1% and orther items...depends on how many days you have survived 🌩 Thunder and red rain appear on later days.
🔒 Nether and End are disabled.
🔴 Fog turns red, gets thicker each milestone day.
💀 Day 101: Ends the game, shows credit screen.
🛠 Config not yet available — default credits only for now.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jim6zOxE:fTOvLCX0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jim6zOxE:fTOvLCX0"
}

