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Details
1.0.2-fabric
Compatibility
Changes
Alpha Below 1.0.2
Patch release for Minecraft 1.20.1 focused on the new Alpha Steve horror layer, Alpha HUD/gameplay parity across Fabric+Forge, and a large compatibility/stability pass for rendering + music in modded dimension stacks.
Highlights
- Renamed Mysterious Stone to Petrified Cobblestone.
- Updated Player Remains texture, thank you @FeritWolf95!
- Added Alpha Steve as the main horror entity (horror mode):
- New encounter types include cave work sightings, strip-mine reveal moments, structure window watch scenes, tree-work sightings, and failed ceiling escape events.
- Includes dedicated sounds, renderer/model support, and debug hooks for encounter testing.
- Added Alpha Steve lore traces and aftermath storytelling:
- Contextual sign traces after encounters (sparse, cooldown-gated, non-spammy).
- Added rare Alpha Cave Chicken encounter scenes (horror mode only).
- Added/finished Alpha gameplay rules:
- Sprint disabled in Alpha.
- Hunger drain disabled in Alpha.
- Food restores health directly in Alpha.
- Fall damage in Alpha cannot be fatal.
- 1.9+ melee cooldown removed in Alpha (classic full-strength swings).
- Classic bow, no draw/charge animation.
- New config — Allow mob spawning (Alpha dimension): enables overworld-style natural spawning and chunk population; uses Plains-like spawn lists when Alpha biomes have none.
- New config — Allow entity roaming (Alpha dimension): stops removing non-persistent mobs on load so you can bring animals, use other mods’ entities, etc.; does not enable natural spawning unless Allow mob spawning is on.
- Added/expanded rendering compatibility pass (300+ textures):
- Expanded Alpha texture coverage for boats, armor, etc.
- Removed Chicken Freestyle track. Never was intended to be included in the mod, was just part of the C418 archive used to provide our music.
- Cave chicken event inspired by this.
Fixes
- Fixed player remains piles not dropping their scattered loot when the block was broken.
- Fixed cross-dimension music spam/overlap with other dimension mods:
- Dimension transitions are now tracked by world key (not only alpha/non-alpha boolean flips).
- Music reset now runs correctly on any dimension change.
- Replaced perpetual non-Alpha suppression with a short post-exit grace period, preventing repeated forced restarts in dimensions that mute vanilla music.
- Fixed issue with resource packs using alternative top-layer textures. Resource packs should no longer overwrite textures from the Alpha dimension.
Notes
- Immersive Portals compatibility is reflection-based on both loaders (defensive against API changes).
Known Issues
- Same Sodium/Embeddium-related caveats as 1.0.0 (skybox fog bleed, chest latch glitch); shaders or fog settings may help.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GcgPMwVa:2jYQxzUr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GcgPMwVa:2jYQxzUr"
}

