Tags
Creators
Details
All versions
v1.8
Release
Release Version 1.84 months ago 32
Compatibility
Minecraft: Java Edition
a1.1.2_01
Platform
Java Agent
Supported environments
Singleplayer only
Changes
Initial Release on Modrinth, adds the below stuff. You can view the full changelog for the prior versions on this mod's GitHub Page.
- Added XYZ Coordinates, World Seed, and a Day Counter to F3 Menu.
- Added an FPS Limiter slider to the options menu to set max framerate more accurately (Replaces the 'Limit FPS' option).
- Added the Inventory Shift-Clicking tweaks you are familiar with in modern versions.
- Added a secret method you may be familiar with from Beta to prevent farmland from being trampled.
- You can now use text chat in Singleplayer Worlds.
- The game will now use your Minecraft Skin.
- You can now swap items of the same kind in the inventory.
- You can no longer accidentally eat food while your health is full.
- Cacti will no longer destroy dropped Cactus items.
- Doubled the durability of all tools and armor.
- Stack sizes of Wooden Doors, Iron Doors, and Signs have been increased to 16.
- Pickaxes, axes, and spades now correctly break their intended blocks.
- Clay is now 10% more common.
- Saddled Pigs will now drop their saddle when killed.
- Double slabs now drop both slabs when broken.
- Pressure Plates, Bookshelves, and Stairs now properly drop themselves when broken.
- Falling Snow in Winter Mode worlds now has a less obtrusive texture.
- Made the UI a little bit snappier (by fixing a bug where player inputs were skipped).
- Music now plays more often (Music is still semi-random with intervals of about 10-15 minutes instead of 20-25 minutes).
- Fixed a major bug where world NBT Data resets upon rejoining a world.
- Fixed the Leaf Decay Bug.
- Fixed a bug where pressing a movement key and the Inventory key at the same time would cause you to move until the 'ESC' key is pressed.
- Fixed a bug where liquids would be placed when interacting with a block.
- Fixed a bug where instantly breakable blocks would be broken open returning to game from pause menu.
- Fixed a bug where multiple item shadows would render while Fancy Graphics are enabled.
- Fixed a bug where your footsteps all play at once after sneaking.
- Fixed the orientation of stairs, furnaces, chests, and double chests.
- Fixed the hitbox of stairs.
- Fixed a bug where Ore Generation is biased towards the positive coordinates.
- Fixed caves being cut off along Chunk Borders.
- Fixed a session.lock bug on OS's with aggressive CPU Schedulers.
- Fixed a crash when placing a Sign on a Cactus.
- Fixed torch placement when snow and a ledge are present.
- Removed Herobrine.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:587eEQmI:JmlyERTq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:587eEQmI:JmlyERTq"
}

