All versions
1.0.3
Beta
Eagle's Expansion 1.0.3 Frozen Flameslast year 21
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.4β1.21.10
Platform
NeoForge
Supported environments
Client and server
Changes

β¨ Changes & Removals
-
π§€ Gloves
- Removed from the game.
- Lava Sword and Lava Axe no longer set the player on fire you can wield them safely.
-
π² SkyGrove Biome
- Removed. The biome was extremely rare and often spawned as tiny patches (~10 blocks), and it had multiple stability issues.
-
π¦ Flashlight
- Removed due to low-quality textures. May return after a proper rework.
-
β¨ StarDust & StarDust Ore
- Planned rework mechanics and visuals will be updated in upcoming versions.
π New Additions
-
π Enchanted Fish
- Eating this grants Water Breathing (30s).
- A useful, rare food for underwater exploration.
-
βοΈ Ice Spear
- A new frost-themed weapon with balanced stats:
- Attack Damage: 5.5
- Attack Speed: 0.9
- Durability: 150
- Slows the Enemy
- Designed for players who like precision and a cold edge.
- A new frost-themed weapon with balanced stats:
-
π Poison Spear
- A new venomous weapon:
- Attack Damage: 5.5
- Attack Speed: 0.9
- Durability: 400
- Poisons enemies for 3 seconds
- Perfect for quick, tactical strikes and controlling mobs.
- A new venomous weapon:
-
π Mystical Mushroom
- Eating grants Invisibility (30s).
- Good for sneaky plays, escapes, and surprise tactics.
β οΈ Notes
- This is the Beta release the mod is now playable and more stable, but some bugs and balance tweaks may remain.
- Several systems (StarDust, ores, and some visuals) are scheduled for reworks. Expect adjustments in future patches.
- Thanks for testing we have officially moved from Alpha into Beta. π Your feedback matters more than ever.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:mpR4KmrO:3av3bP6T"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:mpR4KmrO:3av3bP6T"
}

