1.0.0
Compatibility
Required content
Changes
Always Sprint
Always Sprint keeps your player sprinting whenever vanilla Minecraft allows it. No more pressing the sprint key after joining a server, changing dimensions, respawning, or teleporting.
This mod does not increase your speed or bypass vanilla mechanics—it simply makes sprinting automatic.
Features
-
Automatically sprints after joining a world or server.
-
Keeps sprinting after respawning and changing dimensions.
-
Works after teleports.
-
Toggle with
/alwayssprint. -
Fully respects vanilla sprint rules:
- Stops sprinting when your hunger is too low.
- Doesn't bypass Soul Sand or other movement mechanics.
- Stops while sneaking or when sprinting isn't normally possible.
-
Client-side only.
If vanilla Minecraft would let you sprint, this mod keeps you sprinting. Nothing more, nothing less.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:sZ6vdgx5:EM55xJYM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:sZ6vdgx5:EM55xJYM"
}

