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Creators
Details
1.20.1-17
Compatibility
Required content
Changes
Spell HUD Update
Scepters now have HUDs! When holding a scepter, you'll now see a HUD pop up in the top left corner of the screen (by default). The HUD shows your current spell, cooldown, scepter mana, and progress to magic school level-up.
Press Left Alt (default binding) and a brand new Spell Radial Menu will pop up! Quickly pick your spell with clicking rather than needing to crouch scroll. Use th /spellHud command to manipulate these HUDs, and even turn off crouch-scrolling if you want.
The Spell HUD

The Radial Menu

Should I Hit That Added
Also added is a new Pvp/Protection API (made by yours truly) that takes spell-pvp up to the next level! Spells and Summons now intelligently know whether or not to hit a target depending on a wide variety of factors
- Is the target on my team?
- Is it my pet? An allies pet?
- Is it a monster?
- Is it in my OpenPAC and/or Argonauts party/guild?
- Is Toggle PVP enabled
- etc.
To fully enable this new system, especially for PVP combat, I recommend enabling the entities_v6 config option forcePvpOnAllSpells
Other Updates
- Added Trance Spell
- Added Dismiss Spell
- Various tweaks and fixes on several spells
- Fix several Tales spell recipes.
- Fix several Tales tiers and other features.
- Sardonyx Elemental more powerful and more intelligent now.
- Summons now juke creepers like a player would.
- Added Mana Regeneration Potion
- Mana Potions and Mana Regen Potions now appear in various AI loot chests
- Fixed a Witch House loot chest not being randomized.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fThucCjR:URACuREQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fThucCjR:URACuREQ"
}

