![[AN]Adaptive Nemesis](https://cdn.modrinth.com/data/anacxDIl/f63c99aa9be78e31253e68c2c8368f95ea97d58e.gif)
[AN]Adaptive Nemesis
The dynamic difficulty balancing module specifically designed for integration packs aims to address the issue of difficulty imbalance in current mainstream integration packs, where the early game is too easy and the late game is too challenging.
Tags
Creators
Details
1.0.14
Compatibility
Changes
Community feedback: Add a feature to disable certain parts and a blacklist for weapon equipment, which can be modified in the configuration interface
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:anacxDIl:1iBrjbkb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:anacxDIl:1iBrjbkb"
}
