Tags
Creators
Details
Licensed ARR
Published last year
Updated 4 days ago
All versions
1.6.1
Release
Animated Frames 1.6.16 months ago 165
Compatibility
Minecraft: Java Edition
1.21โ1.21.1
Platform
Fabric
Supported environments
Client-side
Client and server
Required content
Changes

AnimatedFrames โ v1.6.1
Fabric
Compatible with Minecraft 1.21 โ 1.21.1
Commands
- Client:
/mediac show <file> [time] [position] [scale] [volume] - Client:
/mediac stop - Client:
/mediac list - Client:
/mediac lang <en|es> - Server:
/medias show <player|@a> <file> [time] [position] [scale] [volume] - Server:
/medias stop <player|@a> - Server:
/medias check [player] - Server:
/medias status - Server:
/medias debug
What's new in v1.6.1
- Fix: File names with dots (e.g.
4k.mp4,video.gif) no longer require quotes in commands - Fix: An error notification is now shown in chat when a file fails to load (previously silent)
- Fix: The
fullscreencommand path no longer conflicts with the normal<position>argument - Change: For non-
fullscreenpositions,<scale>is now always required before<volume> - Change: Volume now defaults to
80consistently across all command paths
What's new in v1.6
- Support for video files .mp4
- Volume control (0โ100) for all media types
- New fullscreen position โ fills the entire screen while maintaining aspect ratio
- Default volume set to
80when not specified - Improved disconnect cleanup
- Server command:
statusto manage players with/without the mod
Features
- Display
.gif,.png,.jpg,.jpeg,.mp4on players' screens - Selector support (
@a, player name) - Control duration, position, scale, and volume per command
- 10 screen positions:
centertoplefttoprightbottomleftbottomrighttopcenterbottomcenterleftcenterrightcenterfullscreen - Compatible with Bukkit/Spigot plugin via plugin channels
- Async media loading with cache
Requirements
- Dependency: Watermedia 2.1.37
Support
Sunny: https://x.com/SunnyAim_
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:mAbDCyw6:30YPMxnq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:mAbDCyw6:30YPMxnq"
}


