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0.3.0
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Ended up deleting all my custom code, so I had to decompile it from older versions. Ah well.
This is likely going to be the end of Forge 1.20.1, as I will be moving to Neoforge.
To all those that are keeping up with this small project, thanks for being patient!
NEW FEATURES:
- The following blocks can now go into a staff: All planks, All logs, TNT, Campfire
- Cake Icing block for when a cake lands on the floor
BUG FIXES:
- Throwing block crashes the game
- Placing a block using a staff always plays a stone placement sound
REMOVED:
- JEI, Geckolib and PlayerAnimator integration in preparation for overhaul
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ezCml5YJ:JjuQvrTR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ezCml5YJ:JjuQvrTR"
}

