Tags
Creators
Details
Licensed ARR
Published last month
Updated 9 hours ago
All versions
1.0.2
Release
Anime Characters 1.0.29 hours ago 16
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Unavailable version
Changes
(Changelog) - v1.0.2
1. Sistema de Curacion de Personajes Domesticados
- Prioridad de Alimentacion/Curacion: Al interactuar con un personaje domesticado sosteniendo alimentos permitidos (Galletas, Manzanas, Bayas, Flores), el personaje se curara si su salud esta por debajo del maximo.
- Acceso a Inventario Inteligente: La interfaz del inventario o el cambio de postura (sentarse/pararse) solo se abrira cuando la entidad ya tenga la salud completamente llena, evitando interrupciones al alimentar a tus personajes.
2. Configuracion y Menu "Mas Configs" (MoreConfigsScreen)
-
Spawn Natural Activado por Defecto (ON):
- Los personajes de anime apareceran naturalmente en el mundo a menos que el jugador decida desactivarlo manualmente.
- Etiqueta visual clara en el boton:
Spawn Natural: ON/Spawn Natural: OFF.
-
Nuevo Boton: Fuego Amigo (Dano del Dueno):
- Nuevo boton interactivo:
Fuego Amigo: DESACTIVADO/Fuego Amigo: ACTIVADO. - Protege a tus personajes de recibir dano accidental provocado por su propio dueno a menos que decidas activarlo explicitamente.
- Nuevo boton interactivo:
Changelog - v1.0.2
1. Tamed Characters Healing System
- Feeding/Healing Priority: Interacting with a tamed character while holding valid food items (Cookies, Apples, Berries, Flowers) will heal the entity if its health is below maximum.
- Smart Inventory Access: The inventory screen or posture toggle (sitting/standing) will only open when the character's health is completely full, preventing interruptions when feeding your characters.
2. Configuration & "More Configs" Menu (MoreConfigsScreen)
-
Natural Spawn Enabled by Default (ON):
- Anime characters will spawn naturally in the world unless the player explicitly toggles it off.
- Clear button visual label:
Natural Spawn: ON/Natural Spawn: OFF.
-
New Toggle: Friendly Fire (Owner Damage):
- New interactive button:
Friendly Fire: OFF/Friendly Fire: ON. - Protects your tamed characters from accidental owner damage unless explicitly enabled.
- New interactive button:
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:h5PZ58jf:9vWGdain"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:h5PZ58jf:9vWGdain"
}

