Creators
Details
1.1
Compatibility
Changes
Animon Resonance is a dynamic mod designed to breathe new life into your Minecraft experience by integrating immersive sound triggers that complement the Animon Voices resource pack. This mod enhances the auditory environment, making the game world feel more vibrant and alive.
Key Features: Dynamic Sound Triggers: Experience a richer auditory landscape with sounds that react to your actions and surroundings, bringing an extra layer of immersion to your gameplay.
Sound Trigger Delays: Enjoy a more natural sound experience with the introduction of delays, ensuring that noises occur at realistic intervals and avoid repetitive patterns.
Advanced Configuration Commands: Tailor your sound experience with a comprehensive set of commands that allow you to:
Set Cooldowns: Control the frequency of sound triggers to prevent them from occurring too often. Adjust Range: Define the activation range for sound triggers, giving you control over how far sounds travel and when they activate. Set Home Areas: Designate specific 'home' areas where Pokémon sounds are reduced or eliminated, allowing for quieter zones in your world. Why Choose Animon Resonance? Whether you're exploring vast landscapes, building intricate structures, or engaging in intense battles, Animon Resonance ensures that every moment is accompanied by an appropriate and immersive sound. By integrating seamlessly with the Animon Voices resource pack, this mod creates a cohesive and enriched auditory experience that enhances the overall gameplay. Dive into a world where every sound matters and enjoy Minecraft like never before with Animon Resonance.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:27znJ5Uy:LyHuF0ys"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:27znJ5Uy:LyHuF0ys"
}

