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Details
1.1.0
Compatibility
Changes
New Features
In-Game Config Menu: Added an in-game configuration screen. You can now toggle individual random features on or off at any time. More Randomness: Natural block drops and leaf decay are now randomized. These specific features can also be toggled independently in the config. Bug Fixes
Fixed an issue where Shift + Left-Click quick crafting did not trigger random drops. Fixed a bug where random drops would still occur even if the original vanilla drop was empty.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HWObeoW7:1OLIgBE9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HWObeoW7:1OLIgBE9"
}

