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Details
1.2.3
Compatibility
Changes
🖥️ HUD Editor
Added a brand new HUD Editor, where the sidebar scoreboard, the boss bar and your Pinned Hunts may be moved, resized or hidden. It may be opened with the Edit HUD Layout keybind ([ by default), /hunt hud, or Menu Size in the Client Menus settings.
- Drag an element to move it and scroll over it to resize it.
- Boss Bar: Each piece of the boss bar may be switched on or off.
- GUI Scale & Menu Size: Both may now be set from the editor, with a preview of a menu.
- Minimap: Xaero's minimap may be moved and resized in the editor as well.
- Pinned Hunts: PokéHunts may now be pinned to your HUD by middle-clicking them in
/hunt, up to 4 at a time.
😀 Emoji Picker
- Added an emoji button to the end of the chat box, which opens a panel of every server emoji. It may also be opened with Ctrl+E.
- Click an emoji to add it to your message, right-click it to add it to your Favorites, or Shift-click it to add it and send your message right away.
📦 PC
- Search: The PC filter now searches every box, showing pages of matches from all of your boxes. Press Tab to complete a term, start a term with ! to exclude it, or use egg_group= to search by egg group. Right-click a match to open its box.
- Group Moves: Ctrl+click or Ctrl+drag over Pokémon to select a group, click inside the group to pick it up, then click where it should go in any box (the spot must be empty).
- IVs & Size: A panel beside the PC shows the selected Pokémon's IVs, their average (hold Shift for percentages) and its size.
- Summary: The Open Summary keybind opens the Summary of the Pokémon you're hovering, and closing it returns you to the PC on the same box and filter.
🛗 Elevators
Added Elevators, which take you between floors without stairs or ladders. Stand on one and jump to go up to the next elevator above it, or sneak to go down to the next one below.
- Vertical elevators reach up to 32 blocks up or down. An elevator may also be set to run East/West or North/South, sending you to the next elevator in that line up to 50 blocks away.
- Settings: Sneak and right-click an elevator to open its settings, where its Direction and the way players Face on arrival may be changed.
- Disguise: COPY HELD disguises the elevator as the full block in your main hand so it blends into your build, ROTATE turns the disguise, and RESET removes it.
- Only players who may build in a claim may change the settings of elevators inside it.
⚙️ Other Changes
- Added a Boss Bar tab to Settings, where the whole boss bar and each piece of it may be shown or hidden.
- Added Hide Chestplate, Hide Leggings and Hide Boots settings to the Gameplay tab of Settings, which hide that armor piece from every player (you included), so your skin and cosmetics show. Hidden armor still protects you.
- Added Legacy and Special tabs to the Moves page of the Pokémon Wiki, listing the moves a Pokémon learned in older games and the moves it may only learn through special means.
- Evolution items and drops in the Pokémon Wiki now open their
/dropinfomenu when clicked. - Added a Held Cosmetic In First Person setting to the Gameplay tab of Settings. Turning it off shows your real offhand item in first person instead of your held cosmetic, while other players still see the cosmetic.
- Claims are now outlined on Xaero's minimap and world map instead of tinted. The new Claims on Maps setting in the Miscellaneous tab of Settings switches between Borders, Filled and Off. Admin claims are no longer drawn on either map.
- The map settings now sit together in a Maps group in the Miscellaneous tab of Settings, along with the Discord Presence settings.
- Outbreaks are now shown as circles on Xaero's minimap and world map.
- Xaero's minimap is now hidden during battles.
- Pokémon on Xaero's minimap and world map are now shown as a picture of their model.
- Joining with an outdated modpack now shows a Your modpack is out of date message with a link to the update guide.
🐛 Fixes
- Fixed clicking a GTS listing broadcast in chat opening the Exotic Skins menu instead of the listing.
- Fixed the Apex rank's 10,000 claim blocks showing as unlimited in the Store.
- Fixed the switch menu still opening after a forced switch with no Pokémon left to send.
- Fixed moves which can't be used (no PP, Disable, Taunt or a Choice lock) opening target selection in double and triple battles.
- Fixed commands typed in the wrong case (such as
/Spawn) returning Unknown command. - Fixed shoulder Pokémon animations restarting every frame while two players carrying them are in view.
- Fixed players being left behind when riding a Pokémon which is missing its seat data.
- Fixed Discord Rich Presence not showing for any player. This change also reduced the mod's file size from 14MB → 4MB, as Discord's libraries are no longer bundled with it.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RTt7S27q:x9l4vQXE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RTt7S27q:x9l4vQXE"
}

