2.0.0
Compatibility
Required content
Changes
Apocalypse Ends Mod Changelog v2.0.0 🎉 Major Updates 📖 Ascension Scripture · Guide Book Added the 「Ascension Scripture」 guide book, containing a complete mod guide
Covers everything from beginner tutorials to the final boss walkthrough
Crafting Recipe: Book ×1 + Holy Log ×1 (Shapeless)
Right-click to read, total of 14 pairs / 28 pages
Includes complete chapters on: Pilgrimage Pure Land, Forging System, Ring Power, Bestiary, End Decay, FeiSheng HuanJie Dimension, BenMo Origin, and more
🌌 FeiSheng HuanJie · New Dimension FeiSheng HuanJie is now fully accessible!
Use Ascension Scroll by right-clicking to teleport all players to the center of FeiSheng HuanJie
Features a custom sky renderer (Apocalypse purple theme)
End-void style terrain
BenMo Origin will automatically spawn at the dimension center when a player first enters
Ascension Scroll crafting recipe is now implemented
⚡ Core Mechanics Enhanced Thunder Rune crafting recipe implemented
Materials: Copper Block ×4 + Lightning Rod ×4 + Divine Fragment ×1
Output: Thunder Rune ×1
End Decay world event framework improved
Ring Embedding system optimized
🐛 Bug Fixes Crash Fixes Fixed multiple potential crash issues
Fixed startup crash caused by entity registration
Fixed loot table loading exceptions
Item/Block Fixes Fixed issue where items wouldn't disappear after crafting in JingDuan Table
Fixed issue where items wouldn't disappear after repairing in ZhuangDing Table
Fixed item rendering residue issues in both JingDuan Table and ZhuangDing Table
Fixed block entity data not properly syncing to client
Entity/Boss Fixes Fixed BenMo Origin clearing Soul Reaper Arrows
Fixed Apostle invincibility frames not expiring properly
Fixed Apostle drops not generating after death explosion
Optimized Boss aggro system
Other Fixes Fixed client event registration issues
Optimized network synchronization
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jKso3LDV:2YCcutPM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jKso3LDV:2YCcutPM"
}

