1.3.1
Compatibility
Required content
Changes
Update Log - v1.3.1 ✨ New Features Fallen Knight New combat AI system 4 new skills: Shadow Strike, Shadow Shield, Falling Sword, Curse Mark Encanced visual effects with shadow particles and weapon flames Skyward Arsenal New ranged combat AI 4 new skills: Sky Breaker Shot, Barrage Storm, Tactical Deployment, Final Judgment New projectile effects and beam visuals 🔧 Improvements Smoother animations and transitions Better hit detection and accuracy Improved target selection AI Enhanced performance and rendering Balanced attributes and cooldowns 🐛 Bug Fixes Fixed AI freeze issues Fixed particle display problems Fixed skill interruption bugs Fixed projectile and beam calculation errors Fixed multiplayer synchronization
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jKso3LDV:d27bGDLP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jKso3LDV:d27bGDLP"
}




