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Licensed MIT
Published 3 weeks ago
Updated 2 days ago
All versions
2.2.0-1.21.1
Release
Applied Quantum Inscriber 2.2.0-1.21.12 days ago 30
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Applied Quantum Inscriber — v2.2.0
Major update for the Quantum Inscriber multiblock: native ME autocrafting, in-world interactive holograms, GuideMe book integration, Port Tiers, and performance overhauls!
🔮 Interactive In-World Hologram (Hologram Projector)
- Real-time Assembly Preview:
- Right-click an unformed Quantum Port with any AE2 Wrench (Certus Quartz Wrench / Nether Quartz Wrench) to project a 3D building blueprint in the world.
- Shift + Right-click with the wrench cycles through structure templates: 3×3×3 (Small) or 5×5×5 (Large).
- Color-coded guide: green outlines indicate correctly placed blocks, while translucent ghost projections highlight missing or misaligned blocks (center core, wall inscribers, corner port).
- Automatically disappears once the structure is formed or when toggled off with the wrench.
📖 In-Game GuideMe Manual (AE2 Guide Integration)
- Fully illustrated entries integrated directly into AE2's GuideMe manual:
- Step-by-step construction diagrams for 3×3×3 and 5×5×5 configurations.
- Parallelism tables, speed calculation formulas, and upgrade breakdowns.
- Detailed mechanics for Singularity overdrive, press modes, and pattern automation.
- Available in both English (
en_us) and Russian (ru_ru).
⚡ Built-in Autocrafting & Dedicated Press Slots
- Internal Pattern Matrix:
- Added a dedicated "Patterns" tab in the Quantum Port GUI featuring 18 slots for Processing Patterns.
- The port registers patterns directly into the connected ME network via
ICraftingProvider— no need to attach external ME Pattern Providers!
- Dedicated Press Slots:
- 4 permanent slots for Inscriber Presses (Silicon, Logic, Engineering, Calculation).
- Enables encoding clean recipes without presses as inputs (e.g.
1 Gold ➔ 1 Printed Logic), preventing the AE2 crafting CPU from requiring thousands of catalyst presses.
🏷️ Quantum Port Tier System
- The Quantum Port is now split into 5 progressive tiers matching AE2 crafting storage: 1k, 4k, 16k, 64k, 256k.
- Tier Enforcement: The Crafting Storage core inside the multiblock cannot exceed the tier of the Quantum Port.
- Each tier features custom illuminated textures and animated active states.
✦ Singularity Overdrive
- Added a dedicated purple slot for an AE2 Singularity (
ae2:singularity). - Inserting a Singularity pushes the multiblock into HYPER-SPEED (1 tick per operation), complete with electric arcing particles and distinct sound effects.
🎨 GUI Overhaul & Themes
- Spacious 2-Column Layout: GUI expanded to 240px wide:
- Left: Upgrade Bay (4 Speed Card slots + Singularity slot).
- Right: Live Machine Stats (Size, Core Tier, Load, Speed).
- 200px wide energy and progress gauges.
- Separated Status Line: Clean energy readouts on the left and network status on the right (
ME: ONLINE/ME: OFFLINE). - Theme Switcher: One-click toggle between Cyberpunk Dark theme and classic AE2 Light theme (persisted to player config).
🔊 Visuals, Audio & Mod Integration
- Quantum Cube Transparency: Interior inscriber blocks are hidden behind a sleek translucent glass shell with glowing neon beams.
- Custom SFX: Ambient quantum humming, distinct pneumatic press clicks on recipe finish, and structure formation fanfare.
- Jade / Waila Support: In-world tooltips displaying current tier, formation state, FE storage, active ops, and upgrades.
🐛 Bug Fixes & Stability
- AE2 Cable Connectivity (NeoForge 1.21.1): Registered
AECapabilities.IN_WORLD_GRID_NODE_HOST. Glass and Smart cables now immediately snap and link to all faces of the Quantum Port. - ME Autocrafting Planner Fix:
- Resolved an issue where the Crafting Confirm screen showed no required ingredients and jobs hung indefinitely at 0% (
getEmitableItemscorrected to standard pattern provider behavior). - Added pre-flight buffer capacity checks in
pushPatternto prevent stalled tasks.
- Resolved an issue where the Crafting Confirm screen showed no required ingredients and jobs hung indefinitely at 0% (
- 100% Version Parity: Identical feature set, logic, and networking across Forge 1.20.1 and NeoForge 1.21.1.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tiQVyZMF:qruMTLR8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tiQVyZMF:qruMTLR8"
}

