Tags
Creators
Details
Licensed LGPL-2.1-only
Published 8 months ago
Updated 6 days ago
All versions
1.2.8
Release
apricityui-fabric-1.21.1 1.2.86 days ago 21
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client-side
Client and server
Changes
Added
- Added 14 standardized, switchable CSS themes: Ore, Claude Square/Round, CurseForge, Modrinth Light/Dark, Arwes and Arwes Transparent, Neobrutalist, Hand-Drawn Doodle, Retro Vintage, Vaporwave, Impressionist Oil, and Mecha.
apricityui/theme/t00-example.htmlpreviews the same component markup across themes and loads theme stylesheets on demand. - Added the self-contained
<theme-switcher>floating control, with runtime stylesheet loading, theme scope management, andaui-theme-changenotifications. - Added
IntersectionObserversupport and documentation. - Added CSS
outline, its width/style/color/offset longhands, browser-style paint ordering, rounded geometry, visual bounds, and clipping behavior. Outlines do not affect layout; unsupported line patterns still fall back to solid and outline transitions are not yet supported. - Added
perspective()transform parsing and projective geometry for perspective backgrounds, with matching visual bounds and pointer-coordinate mapping.
Changed
- Standardized theme tokens and component conventions, expanded the theme documentation, and replaced individual demo pages with the shared theme preview.
- Removed the old bundled McUI theme. Pages using its resource paths need to migrate; the new Ore theme is available at
apricityui/theme/t01-ore/t01-ore.css. The existing legacy Ore resources are separate from the new standardized theme. - Reduced packaged resource overhead and redundant bundled assets, and updated the embedded English documentation.
Performance
- Reworked custom-font rendering around reusable glyph caches instead of whole-line bitmaps, reducing repeated rasterization and texture work.
- Reduced redundant layout invalidation: ancestor changes no longer repeatedly clear overlapping descendant trees, position caches validate their geometry dependencies, and refresh-time full-tree clearing handles each node locally.
- Reused compiled selector token patterns, removed exception-based handling of unsupported CSS properties, and avoided repeated font-name-table reads when looking up derived fonts.
- Skipped the redundant final style pass for documents with no applicable NeoForge 1.21.1 expansion work; unknown or changing expanders retain the complete style pass.
- Improved DevTools DOM-tree expansion and scrolling for large child lists, including cached subtree counts and reduced rebuilding.
- Improved repeated-gradient geometry generation and bounded repeat work while retaining color-stop coverage. Added physical-pixel coverage for thin perspective grid bands.
Fixed
- Corrected browser-parity issues across theme layouts: flex wrapping and anonymous text, positioned flex sizing, absolute static positions and shrink-to-fit text, max-width inline wrapping, input stretching, text transforms, border rendering, rounded zero-blur shadows, and variable-backed background shorthands.
- Fixed repeating-gradient image sizing and phase, clipped gradient backgrounds, shadow falloff and knockout, SVG image handling, and the Vaporwave perspective floor grid.
- Fixed HTML/tag extraction that could truncate documents, and improved runtime stylesheet refresh and link lifecycle handling.
- Fixed stale or incorrectly ordered incremental hit-test geometry, root inline-transform reentrancy, and redundant multi-document layer ordering.
- Fixed item tooltips hidden behind UI documents, native items incorrectly showing through overlays, and item lighting changing with GUI scale.
- Fixed native Minecraft-font rendering at custom UI batch boundaries.
- Fixed unbound/unknown key codes opening tools and Alt handling consuming unrelated native clicks; corrected Forge 1.18.2 mouse interception to use the cancellable raw-input event.
- Fixed 26.1 client/render integration and filter/backdrop-filter state, viewport scaling, and pipeline handling.
- Fixed Windows WebView native-library compatibility with older MSVC runtimes already loaded by JBR 21.0.8, and added native smoke-test tooling.
- Removed the custom JavaScript
consolethat conflicted with KubeJS.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UfPdUeGy:eyGpKORh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UfPdUeGy:eyGpKORh"
}

