Tags
Creators
Details
Licensed ARR
Published last year
Updated 2 weeks ago
All versions
1.5.0
Release
Araxer's Bestiary 1.5.0last month 1,344
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Added first version of In Control Support!
- overriding items or setting loot canditions is now possible with the In Control mod
- the bestiary will read configs set in the config/incontrol folder and update accordingly
- added config options for a toggle to change from unchanged vanilla information to in control rules
- loot will be indicated by a small symbol
- added support for F3 + H (Advanced tooltips) for debugging purposes for rules
- added support for spawn information changes via spawn.json or spawner.json
- added configs to disable modified tooltips if you only prefer displaying span locations or conditions
- spawn information that was changed using in control will always be the first entry in the spawn list
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KAz571bx:Zlw9VZZB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KAz571bx:Zlw9VZZB"
}

