1.5.0
Compatibility
Required content
Changes
Arcanum Unbound 1.5.0
A major systems update focused on sigils, relics, the Abyss progression chain, guidebook clarity, and overall mechanical consistency.
Sigil System
- Deepened the sigil system into a more complete and predictable core/form/modifier matrix.
- Fixed cases where forms or modifiers could stick and cast the wrong behavior.
- Fixed mana cost and instability preview bugs in the sigil interface.
- Expanded the system with new cores: Pulse, Grasp, Bloom, Veil.
- Added new forms: Lance, Ward, Rune, Cascade.
- Added new modifiers: Resonance, Surge, Sculk, Hollow.
- Reworked existing modifiers such as Fracture, Decay, Echo, and Phase-Lag so they affect gameplay more meaningfully.
- Improved late-game and Abyss-oriented sigil combinations.
Relics and Artifacts
- Major overhaul of the relic/artifact system.
- Wearable relics now follow the same randomized trait logic as the artifact sword and artifact pickaxe.
- Standardized wearable relic generation around the intended 2 positive traits + 1 negative trait structure.
- Expanded both the common trait pool and unique relic mechanics.
- Added at least 10 new relics/artifacts, including deep, dungeon, and progression-based rewards.
- Improved integration between relics, mana flow, sculk mechanics, and endgame combat.
Messura Altar
- Expanded the Messura Altar as a stronger endgame progression loop.
- Enhancement now upgrades existing traits more reliably.
- Infusion now adds a new power together with a new drawback without corrupting item data.
- Improved persistence and consistency of trait levels and artifact progression.
Abyss Progression
Re-synchronized the Abyss progression chain.
- After defeating the Abyssal Remnant, the post-fight choice is restored properly:
- claim the Heart of the Abyss
- or destroy the remaining pulse for a Piece of the Abyss
- Reconnected the Enslaved by the Abyss -> The Corrupted Trace boss chain.
- The Corrupted Trace once again correctly leads into the Abyss Poem and rewards Echo of the Abyss.
- Improved overall late-Abyss consistency and phase flow.
Guidebook and UX
- Reworked the guidebook structure.
- Progression and lore now come before recipes.
- Added and updated pages for sigils, relics, Abyss progression, late-game systems, and crafting.
- Improved guidebook navigation and removed dead-end page states.
- Updated book text so it explains the mod for players instead of exposing development-facing notes.
Text and Localization
- Fixed a large number of broken Russian text issues and encoding problems.
- Improved consistency between item names, UI text, guidebook entries, and Abyss progression messaging.
- Cleaned up player-facing naming across multiple systems.
Advancements
Restored the mod’s advancement chain. Fixed broken advancement conditions. Re-linked advancement progression so it displays properly again.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ICEaMBZb:HfeOUgVy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ICEaMBZb:HfeOUgVy"
}


