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Minecraft: Java Edition
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Another little datapack that remakes most archeology loot tables. I recently went through 2 trail ruins and realised how little and basic the loot was. Alot of the loot gotten from these ruins was either useless garbage like a wooden hoe or randomly colored piece of glass, or the same music disc for the 3rd time. I noticed almost all "good loot" from these places were all cosmetic, which I don't got a problem with but it can feel kinda like a waste of time. So I made a little datapack to change some loot tables.
New Trail Ruins Loot
Common Loot
- Leather
- Stick
- Spider Eye
- Fermented Spider Eye
- Dead Bush
- Flower Pots
- Bonemeal
- Raw Iron Block
- Beetroot Seeds
- Carrots
- Leads
- Clay Blocks
- Black or White Bundles
- String
- Brown, Black, Red, or Normal Candles
- Blue, Red, Grey, Green, and White Dyes (tried to put harder to get dyes here)
- (Rarer) Enchanted Copper Hoes, Shovels, Axes, they are slightly damaged. Keep them for their rare enchants or use them to further excavate the trail ruins.
- Charcoal
- Emeralds
Rare Loot
- Same 'ol Trims and stuff
- Relic Disc
- Same 'ol sherds
- Zombie Heads
- Skeleton Skulls
- Intact Stone Diamond Ore, save it for a fortune pickaxe or mine it on the spot (if you can)
- Emerald Blocks
- Enchanted Golden Apples
- Enchanted Golden Carrots(New Food), They give haste, strength, and speed when eaten for a minute or two. This is the only place you can get get them.
New Ocean Ruin Loot
Cold Ocean Ruins
- Gold Ingots
- Coal
- Wheat
- Emerald
- Same sherds as vanilla
- Prismarine shards
- (Rarer) Enchanted and Damaged Chainmail armor.
- (Rarer) Raw Gold Blocks
- (Rarer) Heart of the Sea
Warm Ocean Ruins
- Leads
- Coal
- Wheat
- Emeralds
- Sniffer Eggs
- Same sherds as Vanilla
- Hay Blocks
- Nametags
- Turtle Scutes
- (Rarer) Heart of the Sea
- (Rarer) Enchanted and Damaged Copper Swords and Axes
- (Rarer) Damaged Shears
That's about it, use it if ya want. If i ever learn or have the time too, I'd like to add my own little ruins based around archaeology. But I don't know how to make structures for now, so im just throwing cool ruin/structure ideas below. but thats about it have fun!
cool archaeology related structure ideas (just ideas)
- Like a desert underground ruin system
- Little ruins in plains biomes
- Ritual-like ruins in deepdarks with good loot if your careful about the sensors and shriekers
- maybe a badlands temple focused on pots and archeology if you can avoid the traps
- Collapsed rooms underground
- jungle bunkers with cave spiders
- dark and pale forest abandoned outposts
- Netherprisons with cool loot but dangerous wither skeletons and silverfish
- Soulsand valley ruined statues and chambers with enchanted books.
- abanonded fox inns or huts in taigas with neat emeralds.
- Maybe underground gravesites or mausoleams in dark oak biomes. With like a skeleton trial spawner maybe and stuff.
- Ruins trapped in ice in icespike and glacier biomes. Like huts or little boats in ice.
- Ruins covered in snow that kinda look like those burial things from skyrim with a chamber and a spooky skeleton inside but nice loot.
- Monoliths in cherry groves that extend deeper and have suspicious gravel deeper underground.?, maybe im stretching a bit.
- structures inspired by minecraft legends, prismarine towers with a kinda guide for how to make a conduit and maybe some loot. Also some pots for more hints incase the player doesn't know what a conduit is.
- Maybe, maybe, new rooms for already existing structures with new archaeolgy oppurtunitys and pots like in ancient cities and mineshafts. But i know like the dungeons and taverns remakes already kinda do this so i probably wont do this.
- But don't get your hopes up since im a lazy bum.


