
Arctics Undertale Souls
This mod was made from an idea I have had for a long time where you can be a human and or monster from Undertale. You can use Monster or Human magic to make your way through the world. You can either be enemys or friends its your choice.
1.1.1
Compatibility
Changes
The Determination Soul has gained the ability to LOAD their position after saving.
The Perseverance Soul has gained the ability to cancel out certain souls' effects.
You can now take DT from human soul jars by right-clicking them with an empty bottle.
The new DT viles can be used to turn a monster into a Boss Monster.
Boss Monsters have 40 hearts, move slightly faster and are larger than a normal player. They can also use special magic, though not much is available at the time.
If not used properly, a monster can gain the falling-down effect, which will dust the monster when the effect is up.
When monsters dust, there is now a sound that plays.
There is a new stone type called ruined stone that will generate underground. With this new stone type, you can create ruined bricks and smooth ruined stone. These bricks are a reference to the ruins' brick walls.
A banner pattern has been added; this pattern is a reference to the DELTARUNE. The banner can be created using Monster Dust in a loom.
Burnt and Frosted Planks can be used to make boats.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3bq5Qmx1:fhKGRTHp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3bq5Qmx1:fhKGRTHp"
}
