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Licensed MIT
Published 2 years ago
Updated 2 years ago
All versions
arepeegee_v1
Release
AREPEEGEE (RPG) v12 years ago 111
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Compatibility
Minecraft: Java Edition
1.20.2–1.20.6
Platform
Fabric
Supported environments
Client-side
Server-side
Client and server
Changes
for those who played my datapack before...
CHARGE
Mage
- (+) PSV buffed : reduce CD by empowering attacks, class doesn't use the Mana system but instead uses hunger. Always lose hunger whenever an ability is casted, but wielding a book reduces the exhaustion
- (+) PRIMARY velocity increased, range remains the same
- (-) Increased hunger cost on all abilities
- (-) Base Ranged and Melee DMG nerfed to -30%
- (-) PRIMARY can be blocked
- (-) SECONDARY DMG 6 DMG (both empowered and not) → 2 DMG (unempowered) and 4 DMG (empowered)
- (=) Updated visual effects
SUPPORT
Paladin
- (+) PRIMARY deflection strength tripled
- (+) PRIMARY no longer blocks yours and allies' projectiles
- (+) PRIMARY now also block classes' projectile abilities
- (-) Base Ranged and Melee DMG nerfed to -25 and -40% respectively
- (-) PRIMARY now cannot block projectiles from enemies coming inside of the AoE
- (-) PRIMARY’s CD 20s → 25s
- (-) PRIMARY’s healing +1 HP → +0.5 HP
- (-) SECONDARY’s CD 14s → 24s
- (-) SECONDARY's [ABSORPTION] 6s -> 1.5s
- (=) Updated visual effects, hopefully less laggy now
AMBUSH
Rogue
- (+) PSV functionality recoded to be more fluid
- (+) PRIMARY’s hitbox 2.5x2.5 → 2.75x2.75
- (+) PRIMARY’s IV [SPEED] → V [SPEED]
- (+) SECONDARY reworked : slashes twice, first slash to halve armor and second slash to deal dmg based on that halve
- (-) Base Melee and Ranged DMG nerfed to -40 and -80% respectively
- (-) PRIMARY’s CD 5s → 8s
- (-) PRIMARY can be blocked
- (-) SECONDARY’s CD 6s → 10s
- (-) SECONDARY can be blocked
- (-) SECONDARY’s hitbox 2.5x2.5 → 2x2
- (-) PRIMARY’s [UNTARGETABLE] 1.75s → 1s
- (=) Updated visual effects
UTILITY
Farmer
- (+) PSV buffed, now (should) works with (i hope) any crop blocks/items, increased drop rate, singular items like wheat and etc is now affected
- (+) PRIMARY’s 2s [WEAKNESS] → 2.5s
- (+) SECONDARY reworked : throw a projectile that spawns in a scarecrow which hydrates farmland and pulls in all enemies within a radius, inflicts weakness to those really close to it
- (-) PSV no longer affects pumpkins and watermelons
- (-) PRIMARY’s CD 7s → 17s
- (-) PRIMARY’s hitbox 4x4 → 3x3
- (-) SECONDARY’s pull hitbox 25x25 → 8x8/4x4 (i was not sane when i first made farmer)
- (=) SECONDARY is now aimable
- (=) Updated visual effects
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