All versions
4.9-48
Release
JujutsuAddon 4.9-484 months ago 124
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- Changed so that a player waiting for revival will now be revived without consuming a revival count if their HP is fully restored by another player's Reverse Cursed Technique Output.
- Fixed the automatic activation condition (V key) for
/jja ct miguel's smooth prayer. - Added Server→Client synchronization for
ce_efficiency, ensuring client-side cost calculations match server values upon login, respawn, dimension change, or value updates. - Improved technique name resolution when registering abilities, so special keys like
jujutsu.technique.granite_blast2orjujutsu.technique.mahito_soul_multiplicity: jujutsu.technique.mahito_body_repel1now display the correct technique name in registration messages. - Adjusted held-item detection for ability activation limits: Mahito’s
jujutsucraft:mahito_hand_1andjujutsucraft:mahito_hand_2are now treated as bare hands. Restrictions only apply when holding other items. - Changed
jujutsucraft:brain_damageaccumulation during Gojo’sInfinitymaintenance to apply only to players, preventing buildup on non-player entities. - Limited Gojo’s teleport destination to “currently loaded chunks” to prevent long-distance teleportation into unloaded areas. If a safe landing coordinate cannot be ensured, the teleport will be canceled.
- Fixed message notifications (chant start / domain name) at the beginning of Domain Expansion so that surrounding players actually receive them.
- Added online player name suggestions for the
playerargument of/jja set attack_target, displaying candidates during command input. - Adjusted target detection for Reverse Cursed Technique Output on others:
- Cursed Spirit targets: only hostile spirits excluding those summoned by the caster.
- Non-Cursed targets: only entities that are non-hostile to the caster.
- Player targets: unified logic — if the caster is a Cursed Spirit, only
attack_target-registered players are valid; if non-Cursed, only unregistered ones are valid.
- Fixed an issue where the Hollow Wicker Basket particle effect would appear when
jujutsucraft:simple_domainwas applied due to being inside another’s Simple Domain.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xH78z1NO:C0CUM1E9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xH78z1NO:C0CUM1E9"
}

