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1.1.0
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The ArmHUD mod displays key inventory information directly on the game screen, saving you time on routine checks.
New features Mini inventory preview — compact 3 × 9 grid display (left to right).
Flexible item tracking — manually add and remove items for monitoring.
Counter reset — instantly clear all tracked positions.
Updated command list The ArmHUD mod displays key inventory information directly on the game screen, saving you time on routine checks.
New features Mini inventory preview — compact 3 × 9 grid display (left to right).
Flexible item tracking — manually add and remove items for monitoring.
Counter reset — instantly clear all tracked positions.
_Updated command list _
How it works
Display settings
Use <true/false> commands to enable/disable interface elements.
Managing tracked items
Add needed items via /armhud add.
Remove unnecessary ones via /armhud remove.
Reset everything via /armhud clear.
Checking the list
The /armhud list command shows all currently tracked positions.
Usage recommendations
For PvP battles: add totems, pearls, and potions.
For survival: track armor and key resources.
For building: enable block counters (stone, wood, etc.).
Notes
<item_id> — the item’s technical ID (e.g., minecraft:iron_ingot).
Settings are saved after game restart.
HUD elements can be repositioned in the mod settings (if supported).
ArmHUD transforms a bulky inventory into a sleek interface — everything important is always right in front of you!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eMvKkOGz:RjFc51jx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eMvKkOGz:RjFc51jx"
}

