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v3.3.0
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/!\Corrected Colored Tooltip not showing vanilla/other mods item correct color ! Added a GitHub Issue Tracker Added a config to remove the need of the boss to see the sky to be spawned (as they can break block now) -> default = false Removed the need to beat the bosses in order if the progression is not activated Tweaked spawn items: performances, requierements, chat messages -> now shown in action bar if the related config is true Increased Treasure Bag glowing effect activation radius Fixed/reworked The Moon Charm, The Eclypse and The Pocket Sun, doesnt need to be day/night in your world anymore Lore Scrolls are now configurable meaning you can make your own lore, +reduced the tooltip! Finally fully desactivate prevention message if progression is turned off Fixed some misspeling again (Hemorrhage charm) Added a config "are_blocks_and_ores_locked" to be able to still mines locked ores if you want!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6EBQAueX:lrHsYAKQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6EBQAueX:lrHsYAKQ"
}

