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1.18.2-18.2.0
Release
ArmorPlus 1.18.2-18.2.04 years ago 979
Compatibility
Minecraft: Java Edition
1.18.2
Platform
Forge
Supported environments
Client and server
Changes
ArmorPlus 1.18.2-18.2.0
- Out of BETA release.
- Re-arranged the registration order to match more closely to the actual registration order so issues are avoided.
- Internal Code Cleanup:
- Removed a lot of unused/redundant classes and files.
ArmorPlus 1.18.2-18.1.0 (BETA)
- REMOVED MOB TROPHIES
- Reason: All current trophies will cause crashes and issues after being destroyed by a player and replaced.
ArmorPlus 1.18.2-18.0.5 (BETA)
- Updated ONLY for 1.18.2+
- Fixes TAG system related breaking changes that occur between versions.
- Fixed Lava Infused Obsidian's placed texture being invalid
- Technical: Updated to use the new World Gen Registry system/changes
- They now must be used via the Holder<> Interface
- registration is now done more directly combining configured features with feature and placed features with configured features.
ArmorPlus 1.18.1-18.0.4 (BETA)
- Added native support for 1.18.2 (next release only 1.18.2+)
- Added new enchant * Soul Harden: Your armor/wearable doesn't take any damage from anything, but takes half of its "max" durability as damage when the player who had it equipped previously was slain. * MAX Uses: 2 Soul Bound Durability uses * Added a config to check for which enchants it cannot be used with (by default mending, unbreaking, curse of vanishing).
- Added the following COMMON config entries
- Mob drops added by ArmorPlus can now be enabled and/or disabled for each individual entity
- enableRegularDrops (Default: true)
- enableTrophyDrops (Default: true)
- enableSoulDrops (Default: true)
- Mob drops added by ArmorPlus can now be enabled and/or disabled for each individual entity
- Infused Lava Crystal Pickaxe will now always infuse a crystal dropped from compressed obsidian variant of the lava and/or frost crystal ore (added to default config)
- Fixed & Updated the
/armorplus patreoncommand which is now/armorplus support, and now lists both GitHub sponsors and Patreon as options with which one could support development.- Was previously using the
/armorplus wikilocalization/translations which lead to issues with execution.
- Was previously using the
- Fixed a few instances where the Fire Resistance buff wasn't applied correctly.
- Changed the Obsidian Stick recipe from a shapeless 2 obsidian requirement to a shaped recipe in 2 rows, similar to the wooden stick recipe but with obsidian.
ArmorPlus 1.18.1-18.0.3 (BETA)
- Technical Fix: Now uses saveAdditional instead of save method for tile entities.
- Added variant light levels for Crystal Ores:
- Stone: 0; Obsidian: 4; Compressed: 8; (To fit with their environment and to provide an indicator of how much value they hold)
- Fixes Trident's unknown enchantment effect being applied to all tridents.
ArmorPlus 1.18.1-18.0.2 (BETA)
- Fixes blocks being unbreakable
- Added tool requirements for different blocks and corrected some loot drops (these changed in 1.17/1.18 so had to
adapt).
- all blocks for the time being, require pickaxes, ores have different tool requirement depending on the type they are on
ArmorPlus 1.18.1-18.0.1 (BETA)
- Fixes all advancements and recipes being given to the player upon picking up any item.
- Fixes all arrows not having correct ability descriptions.
- Fixes all bows not having a correct drawing animation texture.
- Fixes trophy blocks not having a correct special renderer.
- New Ore Generation settings for Lava/Frost Crystals:
- Stone will now only spawn from Y: 0 to Y: 200, can only replace stone, air exposure is 0.5 (50%)
- Obsidian will now only spawn from Y: -30 to Y: 0, can only replace deepslate, air exposure is 0.3 (30%)
- Compressed will now only spawn from Y: -60 to Y: -30, can only replace deepslate, air exposure is 0.1 (10%)
- Fixed maces not having a texture and causing crashes on right/left click.
- Added the following COMMON configs
- Special Effect Toggles (enable/disable armor & weapon effects for each material)
- When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on abilities when they have been disabled.
- World Gen Values and Toggles (enable/disable, veinSize, exposure, minY, maxY, etc) for each Ore.
- Special Effect Toggles (enable/disable armor & weapon effects for each material)
ArmorPlus 1.18.1-18.0.0 (BETA)
Ported to 1.18.1
- Items (Armors, Weapons, Blocks, Arrows, Souls, Materials, Etc), Effects (Buffs, Debuffs)
- World Gen is unstable (unfinished, and most likely doesn't work)
- Biomes are unstable as well
- 3D Models for some items will be broken
- Entities (except arrow entities) aren't added yet, next release
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Gz8bR5P5:luH0kOcp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Gz8bR5P5:luH0kOcp"
}
