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1.0.0
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🛡 ArmorSafe
ArmorSafe is a lightweight, fully client-side Fabric mod that helps prevent armor, tools, and Elytra from breaking during gameplay.
✨ Features
- Numeric durability HUD
- Color-coded durability warnings
- Drag-and-drop HUD positioning
- Optional visual and sound alerts
- Automatic armor unequip before breaking
- Curse of Binding protection
- Inventory safety checks
- Cooldown-based protection (no spam)
🔒 Safety
- 100% client-side
- No server installation required
- Works on vanilla and modded servers
- No item duplication or deletion
âš™ Configuration
All settings are configurable via ModMenu:
- Enable / disable automatic armor unequip
- Adjust durability warning thresholds
- Toggle visual and sound alerts
- Customize HUD behavior and position
🎮 How to Use
-
Install the mod
- Install Fabric Loader
- Install Fabric API
- Install ModMenu (recommended)
- Place ArmorSafe in your
modsfolder
-
Open settings
- Launch Minecraft
- Click Mods → ArmorSafe (via ModMenu)
-
Toggle the HUD
- Press
H(default keybind) to enable or disable the durability HUD - Keybind can be changed in Minecraft Controls
- Press
-
Move the HUD (Beta)
- Enable HUD Edit Mode in ModMenu
- Join a world
- Press
Eto open your inventory - Left-click and drag the HUD to reposition it
- Disable HUD Edit Mode when finished
-
Automatic Armor Protection
- Enable auto-unequip in ModMenu
- Set the armor durability threshold
- When armor reaches the threshold, it will be unequipped and moved to your inventory before breaking
-
Fine-tune options
- Adjust warning colors and alert types
- Enable or disable individual features as needed
Perfect for survival, hardcore, and SMP players.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1Ix6FOuX:y4ZlzjpI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1Ix6FOuX:y4ZlzjpI"
}

