Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 3 days ago
All versions
1.1.0
Release
Arrzee's Superhero Multiverse 1.1.02 years ago 507
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
SPEEDSTERS
- Speedsters no longer lose hunger running at speed levels 3 and above
- Speedster’s Aerokinesis will now put out fire and soul fire
- Buffed Speedster wallrunning
- Speedburst’s Aerokinesis now extinguishes players and entities
- Speedburst’s shield can be temporarily disabled by certain weapons
- Added unique Speedforce Tachyon run loop
IRON PRISM REWRITE
- Iron Prism Rewrite
- Added Dampening and Essentium arrows
- Prism Blade can be opened and close with Shift + Right Click
- Added Prism Blade item
- Snowcon hairpiece added to Iron Prism (toggle with /toggleHair)
UMBRAKINESIS
- Rebalanced Phantom Knight’s abilities and damage
- Phantom Knight Regenerates health in low light levels below 7 and in the shadow dome
- Phantom Knight has telekinesis (locked behind wearing S2 suit)
- Added a time limit and cooldown to Phantom Knight’s Shadow Dome
DEADZONE & POWER NEGATION
- Deadzone Dagger range changed to 2.5 from 2
- Added the Downed Satellite structure
- Power Negation Ranged Dampen now scales your attack damage up to 4, with each dampened player giving 1 additional attack damage
BREACHES
- Added Breach Stabilizers and Breach Destabilizers as an item (Currently uncraftable)
- Certain entities (create:*) are now blacklisted from going through breaches
- Backend breach logic changes (Motion is properly applied to entities moving through the breach. Entering the breach should teleport you to more appropriate coordinates)
REDSTONE MECH
- Nerfed Redstone Mech’s smallest form in Mark 1 and Mark 2 suits
EMBERHAIL
- Emberhail will regenerate health when on fire
HEXIOS
- Added a cape to Supreme Hexios
- Hexios Forcefield now requires and spends soul meter
THUNDERCRASH
- Fixed untransformed Thundercrash flight with Current Gauntlets
- Added 10 hearts
- Reworked jump ability
ADDED FEATURES
- Added a glow layer to the REM Containment Suit
- Added Hazmat suit
- Added DNA Normalizer
- Added Stabilizing Serum
- Added AXE Energy Rifles (Currently uncraftable)
- Added Titanium Axe
- Added the Nanotech Circuit
- Lead blocks between you and a Gamma Block will now protect you from getting Gamma Radiation
- Gamma gives Nausea
ADDITIONAL CHANGES
- Assorted recipe rebalances & power rebalances
- Armor durability has been tweaked
- Organized the creative mode tab
- Retextured Titanium Ingot
- Added functionality with PlayerRevive (Players tagged with “arrz.norevive” will instantly bleed out)
- Speedburst is fast now
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:y7FjajXw:PHiuvZsr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:y7FjajXw:PHiuvZsr"
}

