Tags
Creators
Details
Licensed CC-BY-NC-3.0
Published 4 years ago
Updated 3 years ago
All versions
1.5.0
Release
Ars Magica 2.5 v1.5.04 years ago 158
Compatibility
Minecraft: Java Edition
1.7.10
Platform
Forge
Supported environments
Client and server
Changes
- Hopefully fixed trees once and for all.
- Added an entity spawn dimension-based blacklist config.
- Added an option to configure etherium pools spawning.
- Fixed issue of water and lava vs etherium conflict, which used to go in an endless loop and consume fps and tps. Now, depending on the circumstances, liquid etherium will turn into light blue, white or blue stained glass, like lava can turn into stone, obsidian or cobblestone.
- Added liquid etherium overlay.
- Added custom movement mechanics to liquid etherium.
- Added sounds for liquid etherium.
- Added liquid etherium particles.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4NBV2LS4:VJKB2HTu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4NBV2LS4:VJKB2HTu"
}

