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3.1.0
Compatibility
Required content
Changes
New update? So soon? Whaaaaaat?

3.1 is out for 26.2 and for both Fabric and NeoForge. It brings:
- Copper Giant Sword, Shield and Gilded Shield
- Netherite Giant Sword, Shield and Gilded Shield
- New functionality for the new shields (no spoilers, see in-game!)
- Shields can now be enchanted with Mending, Unbreaking & Curse of Vanishing
- Bug fixes (for example, shields can now be equipped quickly on the off-hand within the inventory, just like the vanilla shield)
Thank you for still playing with Asgard Shield: Reloaded. It means so much! If you want to contribute to updating the mod on other versions of the game, please don't hesitate to reach out. Help is always welcome!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oKKYVezU:5FQzNC8y"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oKKYVezU:5FQzNC8y"
}



