1.1+mod
Compatibility
Changes
This update addresses several bugs that impacted performance and mob behavior, including issues with mobs dying unexpectedly and zombies not eating properly. Swimming mechanics for zombies have been improved, and skeletons and pillagers now maintain distance from players as intended.
New enhancements bring more dynamic zombie behavior with sprinting and sprint jumping. Zombies are also now attracted to food and will compete with each other over it, adding new depth to their interactions.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zkl2AlNK:fbdDQTW4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zkl2AlNK:fbdDQTW4"
}

