0.0.3
Compatibility
Changes
New Resource
A new resource has been added: Uranium, available as ore, dust, and ingots. It generates between Y levels -54 and -64, with the highest concentration at Y=-58. It only has a deepslate variant. Currently, mining the ore will not drop anything because I haven't managed to implement raw uranium yet.
New Items
- Uranyl Nitrates: Added normal, depleted, and enriched variants. They currently have no use.
- Gold Dust: Added to the game. It is required for crafting recipes and allows you to double your gold yield.
- Advanced Circuit: Crafted using a standard circuit, gold dust, and iron plates. Used in various crafting recipes.
- Bronze: A new alloy available as dust, ingots, and plates. It can be produced in a Mechanical Smelter by fusing 1 tin unit and 3 copper units.
New Machines
- Fluid Tank: Holds up to 10 buckets of a specific fluid. It is crafted from tin plates, glass, and redstone. It retains its fluid and inventory when broken.
- Distillation Column: A new multiblock structure consisting of 3 block types: a base, a section, and a top. To construct the structure, you need one base, two sections, and one top. The blocks are crafted from bronze, steel, and iron plates. The column is used for oil distillation, consumes 50 FE/t, and takes 5 seconds per operation.
- Electrolyzer: A new machine used for splitting fluids. Currently, it can only split water into 2 new gases: hydrogen and oxygen. It consumes 25 FE/t and currently lacks a crafting recipe. I originally planned to add graphite, but decided to reconsider the idea later.
New Gases:
- Added hydrogen, nitrogen, and oxygen. They currently have no use, and nitrogen cannot be obtained at the moment.
The Major Feature of this Version: Radiation!
Every player in Survival or Adventure mode now has a hidden radiation scale that goes up to 10,000. Holding a radioactive item in your hand increases your radiation level with every tick. If the scale exceeds 10,000, you will die of radiation sickness. The most radioactive item is Enriched Uranyl Nitrate. You can protect yourself from radiation with a new armor set:Helmet: 15% protectionChestplate: 45% protectionLeggings: 30% protectionBoots: 10% protectionWearing the full set provides 100% protection. The armor is crafted from lead plates and rubber. All pieces except for the boots require yellow dye.
Changes
- Updated the texture and crafting recipe for the Circuit. It now requires iron nuggets.
- Improved cable behavior. Thanks for reading!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6Eh7dttU:zw9Ow7d2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6Eh7dttU:zw9Ow7d2"
}

