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Details
Licensed GPL-3.0-only
Published last year
Updated 2 months ago
All versions
1.1
Release
AstolfoReborn 1.111 months ago 586
Compatibility
Minecraft: Java Edition
1.21.4
Platform
Fabric
Supported environments
Client-side
Changes
Astolfo Reborn v1.1 - The Visual Update
[+] Added
New ClickGUI: Completely redesigned GUI with a blurred background, search bar, and category sidebar.
HandPosition Module: Fully customizable Right/Left hand position (X, Y, Z), rotation, and scale with a real-time preview in the GUI.
SwingAnimation Module: Added custom swing animations (Smooth, Exhibition, Spin, Slide, etc.) with a setting to disable the vanilla swing.
Particles Module: Physics-based particle explosions on attack (Stars, Bubbles, Dollars) with customizable amount and lifespan.
Crosshair Module: Fully custom crosshair with sliders for thickness, length, and gap, plus dynamic attack cooldown animation.
NameProtect: Replaces your name with a custom alias to protect privacy while recording/streaming.
Discord Rich Presence (RPC): Shows client status, server IP/Singleplayer state, and includes a clickable button.
Theme System: Global color synchronization across all modules with multiple presets and animated gradients.
Config System: Complete JSON saving/loading for all modules, HUD positions, and advanced settings (sliders/toggles).
[/] Fixed / Improved
TargetHUD: Completely reworked with a circular player head, animated health bar, and themed background.
EffectHUD: Redesigned to be more compact, using default Minecraft potion icons and fixing infinite duration display.
ArrayList: Updated to a modern "pill" design with rounded corners and synchronized theme accent lines.
Performance: Optimized GUI rendering to prevent lag when adjusting settings (specifically HandPosition preview).
Animation Logic: Fixed issues where custom swing animations would conflict with vanilla animations.
[-] Removed
Old panel-based ClickGUI system.
Legacy text-based HUD rendering.
Unused and broken dependencies.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZdhFyD7R:3IQdNQT7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZdhFyD7R:3IQdNQT7"
}

