1.0.0
Compatibility
Required content
Changes
Astral Building - v1.0.0 (Initial Release)
Initial release of the Astral Building mod, introducing the Astral Building Nexus, a utility block that grants localized creative flight and seamless integration with Astral Storage for massive construction projects.
โ๏ธ Core Building Mechanics
- Localized Creative Flight: Grants the player creative-style flight within a massive 128x128x128 cubic zone centered on the Nexus.
- Astral Storage Auto-Refill: Seamlessly integrates with the Astral Chest to automatically and instantly refill the player's hotbar stacks directly from the 10-million-item database as blocks are placed.
- Hostile Evacuation Zone: Projects a continuous safety field that automatically forces any hostile mobs within the construction zone to sprint away in terror.
๐ฅ๏ธ Visuals & Interaction
- Holographic Forcefield: Utilizes a highly optimized, lag-free vanilla World Border to display the 4 visual walls of the zone, capped with custom glowing particle grids on the ceiling and floor.
- Client-Side Warnings: Provides instant, red action-bar text feedback if a player attempts to build or mine outside their protected zone.
๐ ๏ธ Crafting Recipe
- Shaped Recipe: Crafted using extremely rare materials: 2 Respawn Anchors, 1 Ancient Debris, 2 Enchanting Tables, 1 Totem of Undying, 2 Phantom Membranes, and 1 Wither Skeleton Skull.
- Universal Mining: The block can be successfully mined and picked up using any tool or bare hands.
๐ Technical Specifications
- Environment: Universal (Must be installed on both Client and Server for multiplayer)
- Modloader: Fabric
- Target Version: Minecraft 1.20.1
- Required Dependency 1: Fabric API
- Required Dependency 2: Astral Storage (v1.0.0 or newer)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:D6MV0ZtQ:fjfnIGja"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:D6MV0ZtQ:fjfnIGja"
}


