Tags
Creators
Details
Licensed MIT
Published 5 months ago
All versions
1.21.11-1.0.2
Release
Auroral 1.21.11-1.0.26 months ago 24
Compatibility
Minecraft: Java Edition
1.21.11
Platform
NeoForge
Supported environments
Client and server
Changes
Auroral 1.0.2
New Features
- Glow Leeks can now be used as an alternate brewing ingredient for Night Vision potions
- Awkward Potion + Glow Leek → Night Vision Potion
Auroral Nautilus Behavior Improvements
- Wild Auroral Nautili are now attracted to players holding Aurora Shards
- They will slowly drift toward nearby players holding shards, making taming easier
- Tamed Auroral Nautili now slowly orbit around their owner
- Orbit radius of ~3 blocks at ~2 blocks above the owner's head
- Added "stay" command for tamed nautili (like wolves)
- Shift + Right-click to toggle between following and staying
- When staying, the nautilus hovers in place
- When following, it resumes orbiting around the owner
- Nautili can only be mounted when not in "stay" mode
- Tamed Auroral Nautili no longer require a saddle to ride
- Added charge boost mechanic when riding Auroral Nautili
- Hold Space to charge up, release for a burst of speed
- Charge takes 2 seconds to fully build
- Boost strength scales with charge level (up to 3x speed)
- Shimmerweave Skates now have ice skating momentum mechanics
- Gain and maintain momentum on ice like a boat
- Very low friction allows coasting when not pressing movement keys
- Blue ice has the lowest friction, followed by packed ice, then regular ice
Balance Changes
- Shimmerweave armor now provides diamond-equivalent protection
- Defense: 3/6/8/3 (boots/leggings/chestplate/helmet) - 20 total armor points
- Toughness: 2.0 (same as diamond)
- Durability: increased slightly to (20% less than diamond)
Configuration
Added extensive server-side configuration options:
-
Shimmerweave Equipment
skates_ice_speed_boost- Speed multiplier on regular ice (default: 1.05 = +105%)skates_packed_ice_speed_boost- Speed multiplier on packed/blue ice (default: 2.1 = +210%)skates_frost_walker_radius- Frost walker and lava walker radius (default: 2)leggings_snow_speed_boost- Speed multiplier on snow (default: 0.2 = +20%)leggings_soul_speed_boost- Speed multiplier on soul sand/soil (default: 0.3 = +30%)goggles_glowing_radius- Radius for hostile mob detection (default: 32)
-
Auroral Nautilus
nautilus_boost_duration- Charge boost duration in ticks (default: 10)nautilus_boost_strength- Maximum boost multiplier at full charge (default: 3.0)nautilus_despawn_delay- Ticks before wild nautili despawn after aurora ends (default: 600)
-
Aurora Self-Repair
aurora_repair_rate- Durability repaired per second on Shimmersteel/Shimmerweave gear during aurora (default: 1)
Bug Fixes
- Fixed Shimmersteel Sword execute not triggering properly
- Execute now triggers when a hit would bring the target to or below 15% HP
- Now properly uses the configurable execute threshold from server config
- Fixed Shimmerweave Leggings speed boost not triggering consistently on snow layers
- Fixed Shimmerweave Skates speed boost not triggering consistently on snow layers
- Fixed invalid recipe link in Shimmerweave Skates guidebook page
- Removed debug footprint logging from console output
- Fixed player sitting too low when riding Auroral Nautili (now sits on top of shell)
- Fixed Auroral Nautilus charge boost not applying speed correctly
- Removed debug logging from Shimmerweave Skates and Nautilus systems
- Fixed Shimmer Soil not being hydrated by nearby Shimmering Ice
- Fixed Shimmersteel tools and Shimmerweave armor not self-repairing during aurora events
- Items now repair while worn, held, or in hotbar during aurora
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:atxUWJdN:G5h0KbON"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:atxUWJdN:G5h0KbON"
}

