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Creators
Details
Licensed GPL-3.0-only
Published 5 months ago
Updated 2 months ago
All versions
2.2.13
Release
Auto Torch Enhanced 2.2.132 months ago 201
Compatibility
Minecraft: Java Edition
26.2
26.1.x
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
Auto Torch Enhanced v2.2.13
This is a massive overhaul of the original mod, introducing Server-Friendly anti-cheat bypasses, smart environment scanning, and full UI customization!
🌟 Major Features & Additions
- Hotbar Support: Torches no longer have to be in your offhand! The mod automatically finds torches in your hotbar, switches to them in a millisecond, places the torch, and switches back to your previous item.
- Smart Pauses: The mod will intelligently pause placing torches if you are Sneaking, Sprinting, or holding a weapon (Swords, Axes, Bows, Tridents), preventing accidental placements during combat or precision movement.
- Darkness ESP (Optional): Render a small flame particle in the center of dark blocks around you where mobs can spawn, allowing you to easily identify unlit areas.
- Block Blacklist & Whitelist Mode: Prevent ruining your builds! Look at any block in-game and press a key to blacklist it so torches are never placed there. Alternatively, toggle the list in the options to act as a Whitelist so torches are ONLY placed on those blocks.
- Anti-Torch Zones (WorldEdit Style): Use an empty hand to left/right click and define 3D exclusion zones. These are saved in your config and can be viewed/deleted via ModMenu. Perfect for big builds!
- Raycast Wall Prevention: Smart raycasting prevents the mod from trying to place torches through walls or around corners.
- Line-Of-Sight (FOV) Checking: Prevents you from placing torches behind your back, preventing kicks for
ScaffoldorKillAurabehavior. - Humanized Delays & Packet Spoofing: Adds a randomized delay between torch placements and spoofs your player's rotation mathematically and naturally so Anti-Cheats won't ban you.
- Offhand Support Detection: Seamlessly supports placing torches directly from the offhand if you prefer playing that way.
- Smart Spacing: Configurable radius check to prevent placing torches too close to each other, stopping unnecessary spamming in small areas.
🛠️ Fixes & Improvements
- Fixed an issue where the inventory slot could get visually desynced, leaving "ghost" torches in your inventory.
- Fixed an infinite loop placement bug when attempting to place torches out of reach.
- Weapon detection logic uses Registry Names and Fabric Tags (
#c:swords,#c:axes) to ensure compatibility with 100% of vanilla and modded weapons, even in obfuscated production environments. - Complete translation support for Spanish (
es_es.json) and English (en_us.json).
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uGWYEogt:cscM1ozk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uGWYEogt:cscM1ozk"
}

