
Auto Totem By Kanax01
A auto totem mod for Minecraft Fabric that makes you not die as easily - Automatical replaces spent totems in your offhand and also can be set to do mainhand too - Adds gapple bind so when u right click on a Source: https://github.com/Kanax01/Auto-Totem
1.0.0
Compatibility
Required content
Changes
Auto Totem
By Kanax01
A simple auto totem mod for Minecraft.
Requirements
- Minecraft Java Edition 26.1.2
- Fabric Loader
- Fabric API
- Cloth Config
- Mod Menu
Installation
Drop the .jar into your .minecraft/mods folder.
Modes
- Regular — Only replaces the totem in your offhand
- Legit — Swaps to a hotbar totem when health is low and replenishes both hands
Utils
- Damage Predict — Equips a totem in dangerous situations if totem not on and in legit mode it double hands
- Gapple Bind — Swaps your offhand with a gapple when holding a selected item and uses it
- Gapple Bind Main — Swaps the selected item in your main hand with a gapple for quick use
Misc
- Adjustable delay
- Hide totem pop animation
- Hide totem particles
Configuration
Settings can be configured in-game via Mod Menu.
| Setting | Description | Default |
|---|---|---|
| Mode | Regular or Legit mode | Regular |
| Legit Health Threshold | Health where Legit mode refills hotbar totems | 10 |
| Damage Predict | Auto equip totem in dangerous situations | Off |
| Danger Threshold | Effective health threshold for danger checks | 10 |
| Gapple Bind | Enable gapple bind | Off |
| Gapple Bind Main | Enable main hand gapple bind | Off |
| Gapple Trigger | Item type required to activate gapple bind | Sword |
| Swap Delay | Delay between swaps in ms (safe minimum is enforced internally) | 15 |
| Hide Animation | Hide the totem pop animation | Off |
| Hide Particles | Hide totem pop particles | Off |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wpTdCbpc:IZ1iUH0y"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wpTdCbpc:IZ1iUH0y"
}
