Tags
Creators
Details
Licensed ARR
Published last year
Updated last week
All versions
5.0.1
Release
5.0.1-26.3 - Quiltlast week 26
Compatibility
Minecraft: Java Edition
26.3
Platform
Quilt
Supported environments
Client-side
Changes
AutoEat 5.0.1
AutoEat 5.0.1 improves automatic eating, safety settings, and menu controls. This release focuses on bug fixes and a more consistent experience.
Added
- No new gameplay features were added.
Changed
- Switch Cooldown and Eat Cooldown now use a delay of at least one second when enabled and zero when disabled.
- Scrolling content stays within the visible area, with the header and footer remaining fixed.
Fixed
- Fixed Hunger Level so eating starts when current hunger reaches or falls below the configured level.
- Fixed Emergency Health not activating when health exactly matched the configured threshold.
- Fixed holding the right mouse button interrupting an eating chain while placement protection was enabled.
- Fixed honey bottles being excluded from the Food List.
- Fixed Detection Radius not updating both melee and ranged detection distances.
- Fixed melee threats being missed when the melee detection distance was larger than the ranged detection distance.
- Fixed food toggles and category controls not responding correctly to left-clicks.
- Fixed slider clicking, dragging, and release behavior.
- Fixed right-clicks changing food selections.
- Fixed Switch Cooldown and Eat Cooldown saving an enabled state with a zero delay.
- Fixed detection sliders showing outdated values after changing Detection Radius.
- Fixed scrolling content overlapping the header and footer.
- Fixed hidden controls remaining clickable outside the visible scroll area.
Removed
- No existing gameplay features were removed.
Notes
- AutoEat remains a client-side-only mod.
- Server installation is not required.
- Existing configuration files remain supported.
- Download the file matching your Minecraft version and mod loader.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yftXEJdS:jJE2AM8w"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yftXEJdS:jJE2AM8w"
}

